![]() The best part - it's an open project, which means I can add more locations later on and it will all work together smoothly. There are locations that you might recognize from previous games, there's a lot of new yet undiscovered content, there are even locations that you think you know, but they're somehow different. You can freely travel between different locations, read theories about Submachine and observe how things work inside this network. Submachine Universe is probably the first ever MSO (massively singleplayer online) created in 2010, extended ever since.
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